![]() ![]() 3) Politics (who you know) decides who wins, not the war component of the game You have 3 choices in this game: You can either join the team that's winning by a land slide, join the team that is getting pummeled or join This is the worst model for a strategy game as it allows for the following: 1) Pay to win 2) Unfair odds(The last server I played there were 1800 players against 80). This is the worst model for a strategy game as it allows for the following: 1) Pay to win 2) Unfair odds(The last server I played there were 1800 players against 80). Complete waste of time, find something better. After my small, introductory "noob protection" expired, some veteran player absolutely annihilated me, and lost everything I spent a week doing. So with limited resources, and nothing else to do but just simply wait, I found myself bored with the game after about 3 days. I found myself waiting upwards of 2 hours for a single building to be created, painfully slow research and resource gathering, and limited access to any decent content. I figured kingdoms would be similar, and in a general sense, it was pretty close. I played stronghold crusader a long time ago and enjoyed the fast-paced rts aspect firefly implemented. I found myself waiting upwards of 2 hours for a single building to be created, painfully slow research and resource gathering, DO NOT WASTE YOUR TIME ON THIS GAME. … ExpandĭO NOT WASTE YOUR TIME ON THIS GAME. It's pretty cheap to play compared to Evony but I can't give a shady company like this a good rating. They almost banned mine, never told me why but as soon as I threatened to do chargebacks on each and every credit card charge they reversed it and still never told me why. They have banned accounts of people for no reason. It sometimes takes several clicks to get traders out and you can very easily send them on a day's trip by accident and then you can't recall them. For example, simply allowing players to recall their traders is very much needed, but they won't take any feedback from their players. There are a few very frustrating aspects of the game they should address but they insult you if you send in a suggestion. Its enjoyable for the people you meet and play with and I would have given it a much higher score except for the company and their lack of interest in their paying players. For example, simply allowing players to recall I've been playing Stronghold for a year now. I've been playing Stronghold for a year now. I find it a bit too quick, even more compared to many other MMO. But then again, new players are disadvantaged your armies are quite slow while your foes can be at your doors in less than 10 minutes (even less if they are close to you). And that's a shame, because the management system is a bit complex and quite interesting ! That being said, it is really nice for people who like PvP. Except if you don't care starting afresh every other month. Or, maybe, invest a lot of money to catch up with other players. It's to destroy other players so they don't destroy you first. So, I'm quite sure the ony way to enjoy that game is to start playing from the very beginning of each world. After being asked, he just didn't like the fact that I began to be a bit more too powerful in my county. After growing again, my village was burnt to the ground by another player, fur apparently no other reason than fun. So, I had to just begin again, from the (almost) very beginning. After 2 months, when my village just began to be big enough, a player took it from me. And it is really not done for casual players. But as was said many a time, it is NOT a sim game. After growing This game has some really interesting stuff in it. This game has some really interesting stuff in it. ![]()
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